Here is some of my work I was responsible for characters of Uncharted 4. It was an honor and pleasure for me to have the opportunity to work with so many talented artists here at Naughty Dog!
Nicolas Collings created the early version of Jameson (except the hat, shirt, and jean pants in the image) before he left the studio, and then I took over this character for extra work and modification such as modeling, texturing, shading and optimization. I also created the new head, beard, and hair through numerous changes and revisions. A hat, and some clothes were done by outsourcing.
I was responsible all for this character. Game meshes for clothes were done by other artists.
NPCs from the game. Some parts of clothes/props/vests were done by other artists.
-Navarro and Talbot-
New Navarro(U1) and Talbot(U3) were recreated by me for the Uncharted 4 Multiplayer mode.
I was responsible for the majority of NPC characters in the Auction level. I created or recast more than 50 variations of NPC with the help of Glauco Longhi, Adam Scott, Adam Skutt, Jaehoon Kim, and Soa Lee.
-Dead pirate captains-
Original hires model was from outsourcing, and resculpted, retextured, created a new game mesh(including hair), and optimized by me. The last skeleton was done in collaboration with Glauco Longhi.
-Knot and Orca-
I was responsible for their heads. Most of the original assets including clothes, hair and beard were done by Corey Johnson, Adam Scott, Glauco Longhi, and outsourcing.
Some NPC heads done by me.